Programming Game AI by Example (Wordware Game Developers Library)

By Mat Buckland.

Programming Game AI by Example (Wordware Game Developers Library)

Description

Programming Game AI by Example provides a comprehensive and practical introduction to the “bread and butter” AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language. Techniques covered include state- and goal-based behavior, inter-agent communication, individual and group steering behaviors, team AI, graph theory, search, path planning and optimization, triggers, scripting, scripted finite state machines, perceptual modeling, goal...

ISBN(s)

1556220782, 9781556220784

REVIEWS (0) -

No reviews posted yet.

WRITE A REVIEW

Please login to write a review.